To make matters worse, if you were to fire 6 (or more) beams at 50 power, your energy level would actually be reduced to zero, and some shots would do no damage! That means your power level when firing 5 beams will drop to 10! Each beam will only do 10% damage, and all 5 combined will only do as much as a single beam fired at 50 power. However, let’s say your power energy is set to 50. If you’re firing at 100 power setting, your energy will be reduced to 60 and each weapon will do 60% of its full damage. When firing 5 beams your weapon energy is reduced by 40. To understand this, let’s go back to the 5 beams example above. By the same token, if your weapon energy is set too low, firing too many weapons can be dangerous because it can end up reducing your damage to almost nothing. The higher your weapon power setting, the more weapons you can fire effectively, without experiencing excessive diminishing returns. Higher Weapon Power Is Needed To Support More Weapons At some point these diminishing returns mean that adding an additional weapon results in very little additional damage, or even reduces your damage output (if your weapon power is set too low)! The more weapons you add, the less all of them do, resulting in serious diminishing returns. If you fire 5 beams, instead of your power being reduced by 10, it would instead be reduced by 40, and each beam would do only 60% of its potential damage. Now, the more weapons you fire, the more this affects you. While, you’d still inflict more damage than you would with a single beam, the total damage output would only be 180%, rather than 200%. Instead of each beam doing 100% damage, each would do only 90% damage (actually there’s a little more to it than that, but let’s keep it simple for now).įor this reason, firing two beams doesn’t double your damage output compared to a single beam. For example, if your energy is set to 100 and you fire two beam weapons, your power will be temporarily reduced to 90. This energy drain affects your damage output, just as if you had your weapon power set to a lower level. If you fire three beams, your weapon power level will be reduced by 20 (10 for each weapon after the first), and so on. If you fire two beams, your power level will be reduced by 10 (10 for the second weapon). (Once again, this applies only to energy weapons– torpedoes and mines don’t drain energy when they are fired.)įor example, if you fire a single beam weapon, your weapon energy will not be reduced at all. Most weapons drain 10 energy, with only two exceptions: Dual Heavy Cannons drain 12 energy, and Turrets drain 8 energy. For each weapon that is firing after the first, your weapon energy is reduced by a set amount. Firing a single weapon doesn’t result in any energy drain, but when you fire more than one weapon at the same time, your weapon power level is temporarily reduced while they are both firing. In addition to the initial power setting of your weapons, there is another mechanic you need to be aware of: weapon energy drain. Weapon Energy Drain From Firing Multiple Weapons It’s easy to envision 100 as being “100% damage”, and if you really want to deliver the most weapon damage that is what your power level should be set to (actually it should be higher than 100, if possible). At 25 energy they’ll do half as much as at 50 (half their rated damage), or one quarter as much as they would do at 100.Įven though the inventory damage rating is technically set at 50 energy, from this point forward, I’m going to refer to 100 weapon energy as delivering full damage. For example, at 100 energy your weapons will do twice as much damage as at 50 energy (twice their rated damage). Technically, energy weapons inflict their rated damage (the one that shows on the inventory screen) at 50 weapon energy, and damage scales from there. This only applies to energy weapons: weapon energy has no effect on mines or torpedoes, which do full damage regardless of your weapon power setting. With energy weapons (beams, cannons, turrets), your weapon power setting affects how much damage the weapons will inflict. II: Caveats– How Weapon Power Actually Works In The Game On the other hand, if you already are aware of how weapon power works, then you should probably just skip to the test results, which you should find of more interest. If you don’t have a good grasp of how these mechanics work, then the guide may be of use to you. But before I do, I’ll include a quick guide to how weapon power and weapon power drain works in the game. I’ve now performed a fairly extensive number of tests so that I am confident in the results, and will be posting them below. As a result, I have been running combat tests to determine how weapon damage scales in the new system, as more weapons are equipped. The 1.2 patch resulted in a fairly significant change to the the power drain mechanics of weapons. Star Trek Online Weapon Power and Multiple Weapon Damage Scaling Guide by Nagorak
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